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£23.99
A study of the increasingly overlapping area of music and media, brought about by digitisation.
Introduction; PART I: Music Videos; 1. Anime Music Videos (Dana Milstein); 2. Fan Videos (Angelina I. Karpovich); PART II: Video Game Music; 3. Immersion and music in Videogames (Rod Munday); 4. Case Study: Silent Hill - Sound in Film vs Video Games (Zach Wallen); PART III: Performance and Presentation; 5. Sound and Music exhibitions/installations (Jamie Sexton); 6. Pop Music, multimedia and live performance (Jem Kelly); 7. Electroacoustic Music and Performance (Randolph Jordan); PART IV: Production and Consumption; 8. Sound and Web Site Design (Lee Tsang); 9. Music media in young people's everyday lives (Dan Laughey); 10. Case Study: the Apple iPod (Kieran Kelly).
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